請注意:以下平衡性調整尚未實裝到游戲中!將于9月19日上線。
我們對《部落沖突:皇室戰爭》進行卡牌平衡性調整是基于大量的游戲測試和數據分析的綜 合考量,尤其是各種卡牌的使用率和勝率。 挑戰者們可以期待每個月的平衡性調整,這些調整都旨在給玩家帶來更好的游戲體驗。
本輪調整主要是針對一些未得到充分利用的卡牌:鏡像法術,狂暴法術和雷電法術。
巨人:傷害降低5%
我們希望能夠稍微削弱巨人的攻擊力,因為他的主要作用還是吸收傷害。調整后巨人仍然可以對目標造成重擊—畢竟他揮出的巨拳可不是鬧著玩的。
狂暴法術:圣水消耗從3點降低至2點,提速效果從40%降低至30%,持續時間減少2秒
狂暴法術的使用率并不高,需要進一步調整,尤其是現在多了狂暴樵夫,他身上還扛著個 “免費”的狂暴法術。降低其圣水消耗應該會讓狂暴法術變得更加實用,并且可以讓它在和其他卡牌搭配使用時 發揮奇效!
狂暴樵夫:狂暴法術提速效果從40%降低至30%,持續時間減少2秒
這是為了與上文中提到的狂暴法術調整保持一致。
鏡像法術:復制的卡牌相應等級提高1級
我們都喜歡鏡像法術帶來的驚喜。對于這個新版鏡像法術,我們進行了一系列測試,希望 您會喜歡這個驚喜!錦標賽規則對卡牌做出了等級限制,但如果使用足夠等級的鏡像法術,復制的卡牌可以比 錦標賽規則的等級上限再高出1級,這將讓您的卡組變得很獨特!同時,滿級鏡像法術復制的卡牌也可以突破等級上限,復制的卡牌等級可以比滿級再高1級 !
雷電法術:對目標造成0.5秒的眩暈效果
由于雷電法術的使用率低,同時考慮到電擊法術可以擊暈目標,為了保持一致,我們給雷 電法術也增加了短暫的眩暈效果,讓它更加與眾不同,在某些卡組中更具吸引力。
復仇滾木:對所有地面目標造成擊退效果
這一調整會讓復仇滾木成為名副其實的傳奇卡。
炸彈兵: 生命值降低2%,傷害提升2%
這一細微調整后,將修復某些等級的炸彈兵消滅某些相應等級卡牌需要的攻擊次數不一致 的情況。
如果您有任何想法或者反饋,敬請關注我們的官方微信訂閱號(crsupercell)官方微博 (@部落沖突-皇室戰爭Clash-Royale),給我們留言吧!
讓我們競技場見!
《部落沖突:皇室戰爭》游戲團隊
下面是英文版:
Note: These changes are not live yet! They're coming on 9/19.
The way we approach card balance in Clash Royale is a combination of
playtesting and looking at the stats - in particular, card use rates and
win rates. You can expect monthly balance changes to keep gameplay fine
tuned and as fun as possible.
In this round of balance changes we're taking a look at a few underused
cards: Mirror, Rage, Lightning - and some other nice little tweaks!
Giant: Damage decreased by 5%
- The Giant will still hit hard after this change - he has really big fists after all[!--empirenews.page--] - we just wanted to take a little bit of power from his offensive capabilities, as his main role is to soak up damage.
Rage: Elixir cost decreased to 2 (from 3), effect decreased to 30% (from 40%), duration decreased by 2sec
- The Rage spell hasn't seen much usage and is in need of a bigger
change, especially with the introduction of the Lumberjack's "free"
Rage. Decreasing the Elixir cost to 2 should make Rage a really viable
and exciting combo card!
Lumberjack: Rage effect decreased to 30% (from 40%), Rage duration decreased by 2sec
- For consistency with the Rage spell changes above.
Mirror: Mirrors cards 1 level higher than its own level
- We love the surprise element Mirror brings and we've been having a
blast playtesting this new version! At Tournament Rules card levels,
Mirror will bring a truly unique element to your deck, making your cards
1 level higher than the tournament cap! Also, a max level Mirror will
create max level +1 cards!
Lightning: Stuns targets for 0.5sec
- Due to Lightning's low use rate, and partly for consistency with Zap,
we're adding a brief stun effect to make it more unique and hopefully
an interesting addition to some decks.
The Log: Knocks back ALL ground troops
- This change will make The Log feel like the Legendary Card it was born to be.
Bomber: Hitpoints decreased by 2%, Damage increased by 2%
[!--empirenews.page--] - A small tweak to fix a couple of inconsistencies with card interactions at certain levels.
Please leave your thoughts and feedback here!
See you in the Arena,
The Clash Royale Team
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